Story Overview
You only have one week.
When your landlord cancels his vacation at the last minute, you end up accompanying his wife instead, leaving the two of you alone in a hotel for seven days. For her, the trip is supposed to be a break from a marriage that has left her feeling neglected for years. For you, it becomes an unexpected opportunity to spend time with someone you’ve known mostly as your landlady.
Days spent together have a way of changing things. As the week progresses, conversations become more personal, secrets begin to surface, and the comfortable distance between tenant and landlady starts to disappear. What happens next depends on how you choose to treat her—and what kind of relationship you want to build before the vacation comes to an end.
One Week Away is a relationship-focused visual novel built around a simple premise: seven days, two people, and a limited amount of time to decide where things are going. The game centers primarily on the connection between the protagonist and his landlady, with player choices shaping the direction of those seven days. The developer has also stated that NTR is not planned for the game.
